I don't buy games based on trailers I was just agreeing with the previous poster,the original dead island trailer was pretty impressive and helped sell the game but the gameplay and game where pretty poor compared to the trailer of the game in question.
You could apply that logic to most games and trailers,but on most occasions when a trailer looks decent a half decent game comes out of it.
Yeah publishers and company's somewhat may rush a release date,but they also delay them for a better game experience if required.
Well said. Dead Island's trailer was a masterpiece of marketing and was so skilfully done it obviously added to the game's allure. I bought the game more than a year on from when it was released and when I was confident most of the bugs would have been dealt with.
I've had loads of opportunity to ascertain if the game was worth buying and at what price (Steam sale and just about worth the money) but who cannot compare the trailer to the game and yet still be disappointed that the game in no way whatsoever comes close to reaching the same level of thought provoking sophistication that this short trailer storyline had.
It's not just graphics or even gameplay per se, it's the whole experience, storyline, character development, setting and all. So, there's a world of difference in saying don't trust a trailer (of non-gaming footage) to fairly depict actual gameplay as it's just for extremely loosely based illustrative purposes and receiving a game that in no way even bears a resemblance when it comes to actual story and setting.
My estimation of Techland/Deep Silver as reputable companies is severely diminished so that's why I couldn't give a toss about Riptide really (not unless they beg for forgiveness and own up to not giving caring enough to close the enormous gap in marketing to production standards). And by all accounts, it thus far seems Riptide will continue the tradition in being as much of a bug ridden mindless chore of a game as the original.