Read this article below to understand the player limit in Titanfall- key bits are below as well.
Lead designer Justin Hendry explained that having six human players on each side was, ultimately, a result of fine-tuning the game during testing. "The higher the player count, the more uncomfortable the game gets,"
Essentially there are five directions you can get killed from and the higher that player count, the more likely you are to get killed from behind and the more difficult it is to kind of manage your surroundings
Respawn eventually came to believe that having 12 human players was the "number that felt best" for the game it was trying to make.
So the Game will have 48 combatants at once thats 12 players, 12 Titans that can be AI controlled or Piloted and 12 AI of different classes on each side.
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