yeah but with a pc, generally only a gpu would be upgraded not the whole unit, I dont think a console userbase will tolerate 2-3 year upgrade cycles at these price points. Plus people often keep gpu's for more than 3 years as well. There is still people using gtx 6xx cards.
In the big tv console arena nvidia doesnt exist, both xbox and sony use AMD, they have that tied up (sorry I think steam machines are not relevant), in terms of general GPU tech it seems what people have suspected is turning out to be true in that AMD's hardware has actually been superior but it was the software side that kept nvidia ahead. In particular paying dev's to pump out extra unneeded tessellation ( a weakness of AMD cards).
I will post a link to a very interesting video I found the other day for you in a new thread, which I think you will like. It has evidence e.g. of a game rendering highly tessellated water that's not even visible as its underground. This is a bit off topic for this thread tho.
In my mind for a 2-3 year upgrade cycle to work, there needs to be full BC, and prices need to come down, in addition it shouldnt require new controllers etc.
Also looking at games like the division and bloodbourne to me shows the PS4 is capable of providing modern gaming experiences, what seems to have caused this is the media's obsession with resolution and 60fps.
Edited by Chrysalis (Sun 27-Mar-16 10:51:56)