Wireless ISPs tend to operate in locations and environments that have poor fixed line broadband and are remote/difficult to serve. Meeting the needs of gaming is low on their list of priorities, so don't expect too much. The inherent latency of wireless systems tends to be low - as the example illustrates - but they can easily become congested during peak periods. Hence, latency tends to have much greater variability than would be the case for any reasonable FTTC service. Most wireless operators will try to ensure that streaming works reasonably well because that is important to a large proportion of their customers.
If you have an FTTC connection, it would have to be truly awful to even contemplate a switch to a wireless service to get an improvement in gaming performance. As someone who runs a wireless system, we don't even contemplate trying to compete in areas with FTTC service.
Edited by gah789 (Tue 12-Jul-16 09:50:14)