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It doesnt seem to be affecting my service tho. 
That's the point non-customers have a problem with . It isn't easy to believe until you experience it.
Indeed. I've got latency going on at the moment but throughput is at the max as normal:
http://www.thinkbroadband.com/speedtest/results.html...
http://www.thinkbroadband.com/ping/share-thumb/ab88b...
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Andrue Cope
Brackley, UK
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But note (to save confusion for others) it is pings from thinkbroadband to your router that are being delayed through the Plusnet system. Not gaming latency. It's precisely because things like gaming packets get priority that incoming ping packets are told they don't matter.
My broadband basic info/help site - www.robertos.me.uk | Domains,site and mail hosting - Tsohost.
Connection - Plusnet UnLim Fibre (FTTC). Sync ~ 58.7/14.6Mbps @ 600m. - BQM
"Where talent is a dwarf, self-esteem is a giant." - Jean-Antoine Petit-Senn.
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Allergy information: This post was manufactured in an environment where nuts are present. It may include traces of understatement, litotes and humour.
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good point, i must admit i think im reading too much into the yellow parts of some graphs, but as you say, the pings being sent are of low priority.
Just on a side note for someone who is more technically in the know than me. Im currently maxing out my line on 40/10 infinity at 33 down 7 up, its the max my line is capable of even if on an 80/20 package due to being roughly 1000m from my cab, now if i go on to plusnet unlimited which is 80/20, will the attempt at pushing more speed down my line thats not capable of it cause instability? If so, can i stay on the unlimited package and ask them to cap at 40/10?
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Plusnet keep their own copy of the "IP profile" (which BT calculate at 96.79% of sync speed) and use that value in their traffic management system to monitor/control the throughput.
When the value is right, there is no need to request a cap.
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ok, so they only cap when someones line is capable of achieving higher than the max speed stated as the headline speeds on the packages. Its just the same throughput on all packages only stopped by the caps for lines who are capable of more, therefore i will still be receiving the same throughput and no change in stability.  thanks
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But note (to save confusion for others) it is pings from thinkbroadband to your router that are being delayed through the Plusnet system. Not gaming latency. It's precisely because things like gaming packets get priority that incoming ping packets are told they don't matter.
Only if they are match ports as some game servers use diffrent ports, I know Call of Duty uses port 3074 but battlefield uses verious ports to connect.
Edited by francisuk25 (Wed 16-Apr-14 22:26:56)
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your pings look so nice, can i buy your house?
On topic, lol, is it only the ports that tell plusnet that they are gaming packets?
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You should not lose on real life speed, but speed tests will consistently be 1Mbps or so slower for some deep reason associated with the prioritisation and the way the speed test programs deal with buffering.
AIUI gaming packets should not be buffered, but speed test ones could be.
The Plusnet Current line speed that they apply to the line is your IP profile rounded down. My IP Profile is 56.81. My PN equivalent is 56.80. A whole 10kbps lower  . But could be 90kbps.
My broadband basic info/help site - www.robertos.me.uk | Domains,site and mail hosting - Tsohost.
Connection - Plusnet UnLim Fibre (FTTC). Sync ~ 58.7/14.6Mbps @ 600m. - BQM
"Where talent is a dwarf, self-esteem is a giant." - Jean-Antoine Petit-Senn.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Allergy information: This post was manufactured in an environment where nuts are present. It may include traces of understatement, litotes and humour.
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im not bothered at all about bandwidth speeds, i care only for low pings and as stable line as possible for having fast path or as low level of interleaving as possible
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Doesn't really matter as Sky is unlimited and has no sign of contention kicking in yet. My usage is actually quite low.
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