Don't know about you but I'm quite enjoying it. I'm not enjoying being killed all the time by people I can't even fecking see mind but it's really not a bad update to BF2 and maintains the spirit of the game somewhat as far as I can see.
I wish the map was better though. I am always getting lost and don't know where the enemy is coming from most of the time (when in the tunnels of course). The A/B markers need to be more prominent and properly displayed on the map also. A larger map overview would be good too.
Overall, I'd say DICE have done a pretty good job. There's plenty I don't like but enough attention to gameplay mechanics and little details (improvements over BF2) that make me feel they care enough about providing a good game for the sake of playing rather than simply awing people with some fancy update that is completely hollow.
I'd like to see how the vehicles handle on larger map sizes as that's the mode (Conquest) that most appeals to me.
Surprises for me were how smoothly the game ran considering the scare mongering about hardware requirements. I was getting 60 FPS much of the time when I looked. Also, stability - I didn't crash once or get stuck. No disconnections for me either. Weird!
You'd have to write a 10,000 word report at least to really cover this game. And so far, it's just a beta. To those who fear the finalised form will be much the same sans improvements, I think from my past gaming experience, something tells me there are often huge improvements made and a great deal of polish added to games that are in beta and have been released just weeks later.
I guess the beta is quite a world away from the actual retail product and only meant for testing. I expect it's far away from the finished product. That said, it's hard to see how console versions will greatly improve graphics wise as you can see they are going to have to sacrifice quite a bit to maintain large map sizes. Still, I bet both the Xbox 360 and PS3 versions will still be a world away from this mere beta release in looks. I'm not sure how the patching regime works out for console games but I know there's a hell of a lot of work to be done as far as the PC version goes if the graphics geometry and textures are representative of the kind of quality we can expect on release.
Edited by deleted (Fri 30-Sep-11 06:31:05)