There's a few reasons I'm a bit disappointed:
- My ping to London based servers is now 4 times higher than it was before for no apparent purpose. It used to be 5ms with Be and ADSL, now it is 20ms with BT and VDSL2. I'm less than 15 miles from LINX and Telecity, with a first hop of 5ms. How do they manage to add 15ms in 15 miles aside from nonsensical routing? It seems very very inefficient.
- Most QW gaming happens on continental servers - particularly denmark. I use to have about 22-24ms to qw.foppa.dk - this is now 31ms, for no apparent reason.
- Further to the above, QW uses 77hz as its server tick frequency, which roughly correlates to 12ms/25ms/38ms for each frame. Your in game ping will 'snap' to one of these values. So my danish ping used to be 25ms (ie, 2 frames delay) and is now 38ms (ie 3 frames delay). The difference between 12ms and 25ms is minimal. The difference between 25ms and 38ms is noticeable, but OK. 52ms is very noticeable - above this is not so fun.
- Having a bonus 15ms for no apparent reason means I'm more likely to have to play with a ping of 52ms or more on continental servers.
- It's just plain inefficient!
It's not like 20ms is _bad_ per se and it's completely playable, it's just 4 times higher than it needs to be especially considering the distance. And if for some reason in the future interleaving has to be automagically added to my line I'm probably looking at 30ms for UK servers minimum - which I do actually consider quite bad to servers in the same city as me.