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Standard User time2die
(eat-sleep-adslguide) Tue 24-May-16 08:31:14
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No Mans Sky


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A game of survival, exploration, and discovery, No Man�s Sky is one of the fastest-growing phenomena in video game history, attracting and astounding players of all ages. The game�s 18 quintillion planets are procedurally generated, meaning you could very well be the first person to ever set eyes on a planet that even the game developers never encountered�a true testament to the game�s innovation. The very first unofficial guide, Limitless Sky: No Man�s Sky Discovery Guide will provide not only an introduction to the hottest video game, but it�ll also teach you how to get more out of your valuable playtime�exploring vast areas, fighting pirates, upgrading your ship or spacesuit, avoiding Sentinels, and identifying new species and resources. This full-color book shares strategies, examines the creation of the impressive procedurally generated planets, and provides a glimpse at what�s to come in this ever-expanding universe.

Timey Says

They must have some tool that randomly generates life because they can not actually make a game with Billions of planets of life and the fact even the developers haven't been there ........How is this possible ?
Standard User ian72
(eat-sleep-adslguide) Tue 24-May-16 11:25:07
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Re: No Mans Sky


[re: time2die] [link to this post]
 
They do have randomisers for both life and planets. I read something about it ages ago that said the whole universe is built using randomisation algorithms. From what I read back then it sounded like an impressive and potentially intriguing project.
Standard User time2die
(eat-sleep-adslguide) Tue 24-May-16 12:03:07
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Re: No Mans Sky


[re: ian72] [link to this post]
 
Im really hyped for this game,but i struggle with games that offer 50/60 hours game time and tend to lose the plot after the initial 2 week period,didn't finish the awesome Bloodborne,struggling with Dark Souls 3 and never completed the brilliant last Metal Gear solid game last year.

I have the game pre/orderded but it seems like the game is initially going to blow us away but longevity i think that many including myself may get a tad bored with the many months of constantly exploring planets.

I think its a massive game of epic proportions,and whats interesting is the fact this is not Rockstar,this is not Naughty Dog,or any other mass developers such as Ubisoft and others ,this is from the team that to my knowledge have developed one game i know of..........A arcade style little game called Joe Danger.


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Standard User ian72
(eat-sleep-adslguide) Tue 24-May-16 13:43:03
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Re: No Mans Sky


[re: time2die] [link to this post]
 
I have just pre-ordered it because it looks like something a bit different. I have a very low threshold for games and might only play for a few hours but if I get into it then I may well play for months or even longer.
Standard User time2die
(eat-sleep-adslguide) Tue 24-May-16 17:29:05
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Re: No Mans Sky


[re: ian72] [link to this post]
 
Certainly getting your moneys worth with this game Ian thats for sure.wink
Standard User mrnelster
(eat-sleep-adslguide) Tue 24-May-16 17:33:50
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Re: No Mans Sky


[re: time2die] [link to this post]
 
In reply to a post by time2die:
They must have some tool that randomly generates life because they can not actually make a game with Billions of planets of life and the fact even the developers haven't been there ........How is this possible ?
Thats what this bit is all about Timey:

The game�s 18 quintillion planets are procedurally generated

It's coder talk for random, but not completely random.....apparently.
Standard User time2die
(eat-sleep-adslguide) Tue 24-May-16 18:11:20
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Re: No Mans Sky


[re: mrnelster] [link to this post]
 
Whatever I'm in wink
Standard User mrnelster
(eat-sleep-adslguide) Tue 24-May-16 18:17:43
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Re: No Mans Sky


[re: time2die] [link to this post]
 
In reply to a post by time2die:
Whatever I'm in wink
I might be in......but not completely in. crazy
Standard User mrnelster
(eat-sleep-adslguide) Tue 24-May-16 18:27:38
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Re: No Mans Sky


[re: ian72] [link to this post]
 
In reply to a post by ian72:
They do have randomisers for both life and planets. I read something about it ages ago that said the whole universe is built using randomisation algorithms. From what I read back then it sounded like an impressive and potentially intriguing project.
I read somewhere recently that (technically speaking) it wasn't in fact random and to think of it in the same terms as evolution; Darwinian theorists now claim that evolution is not completely random either.

Semantics I say, so I'll let natural selection decide whether or not I'm in......and ask the missus for some spending money.
Standard User bobble_bob
(knowledge is power) Tue 24-May-16 22:03:34
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Re: No Mans Sky


[re: time2die] [link to this post]
 
Im just worried there isnt anything to do in the game. The selling point seems to be these zillions of planets that you can explore and might be the only person ever to visit them. That sounds great on paper, but without a reason to do it whats the point?

Maybe its more my playstyle but i need a reason to play a game, get bored just wondering around for the sake of it.

Edited by bobble_bob (Tue 24-May-16 22:04:22)

Standard User time2die
(eat-sleep-adslguide) Wed 25-May-16 08:27:23
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Re: No Mans Sky


[re: bobble_bob] [link to this post]
 
You have to find resources and other stuff and i think your worries will be put to rest on release as this is a very ambitious game,i understand about your concerns about becoming a little bored and not having a reason to play it,my concern is the games massive length as it seems like a game that can really never ever be completed.

I just hope it lives to the hype wink
Standard User bobble_bob
(knowledge is power) Wed 25-May-16 09:23:51
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Re: No Mans Sky


[re: time2die] [link to this post]
 
Was listening to a podcast and they made a very good point. Normally if you go somewhere on a game the devs have placed things in that world for you to find and see that will help you and are interesting. On a game like this which is all procedurally generated, you could go to a planet and there be nothing at all on it. That's not going to be fun at all

I think the game seems more like a tech demo about what they can do using procedurally generated code, im not sure if that will translate into fun gameplay

Edited by bobble_bob (Wed 25-May-16 09:24:13)

Standard User time2die
(eat-sleep-adslguide) Wed 25-May-16 11:45:46
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Re: No Mans Sky


[re: bobble_bob] [link to this post]
 
Well thats exploration for you and i think even though i have a few concerns of my own that this game will please many a gamer,don't think there is ever the perfect game and this game offers something new and different from what i have seen in the previews and videos of the game in question.
Standard User mrnelster
(eat-sleep-adslguide) Wed 25-May-16 20:54:40
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Re: No Mans Sky


[re: bobble_bob] [link to this post]
 
Was listening to a podcast and they made a very good point. Normally if you go somewhere on a game the devs have placed things in that world for you to find and see that will help you and are interesting. On a game like this which is all procedurally generated, you could go to a planet and there be nothing at all on it. That's not going to be fun at all
That's not actually true.

As I said earlier, it's random in design (aesthetically if you like) but not in terms of gameplay. The procedure includes rules that will ensure empty planets can't happen, and objects will be placed, whatever your "discovered reality" looks like.

At least that's what some of the established gaming media outlets have quoted. I could be wrong, but I do tend to take podcasts and blogs with a pinch of salt nowadays.

I'll see if I can find a link for you.
Standard User astateoftrance
(fountain of knowledge) Wed 25-May-16 21:12:27
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Re: No Mans Sky


[re: time2die] [link to this post]
 
The game looks amazing and I am blown away by the idea that it has a infinite universe. Very impressive. I just hope it won't end up being boring, especially as in recent years I have been into games with a strong story.
Standard User mrnelster
(eat-sleep-adslguide) Wed 25-May-16 22:36:20
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Re: No Mans Sky


[re: astateoftrance] [link to this post]
 
I don't think it will be boring in the short term, but maybe when you've put 50-100 hours into it as timey says. It sounds like a pick up and play type of game though, something you might return to during the release droughts.
Standard User astateoftrance
(fountain of knowledge) Wed 25-May-16 22:55:21
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Re: No Mans Sky


[re: mrnelster] [link to this post]
 
Hope you are right. 50 hours or more would make it worth it anyway.
Standard User ian72
(eat-sleep-adslguide) Thu 26-May-16 16:37:54
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Re: No Mans Sky


[re: astateoftrance] [link to this post]
 
Looks like we are going to have to wait a bit longer to find out - reports that it is being delayed for a while.
Standard User time2die
(eat-sleep-adslguide) Thu 26-May-16 16:45:40
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Re: No Mans Sky


[re: ian72] [link to this post]
 
Yeah heard the rumour this morning but not yet confirmed by the developers when i read another story.
Standard User time2die
(eat-sleep-adslguide) Sat 28-May-16 09:46:56
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Re: No Mans Sky.........Officially Delayed


[re: time2die] [link to this post]
 
Until August 12th
Standard User mrnelster
(eat-sleep-adslguide) Sat 28-May-16 10:51:32
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Re: No Mans Sky.........Officially Delayed


[re: time2die] [link to this post]
 
Oh well.

Why is it though that we get it last, even when it's from a uk developer? crazy
Standard User time2die
(eat-sleep-adslguide) Sun 29-May-16 08:59:31
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Re: No Mans Sky.........Officially Delayed


[re: mrnelster] [link to this post]
 
Yeah crazy.thats why I'm voting to leave the European Union tongue
Standard User mrnelster
(eat-sleep-adslguide) Sun 29-May-16 10:35:57
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Re: No Mans Sky.........Officially Delayed


[re: time2die] [link to this post]
 
They have the power to delay the game, but not the influence over the publishers to let the home crowd get it first? Gunning for opening week sales numbers perhaps.
Standard User astateoftrance
(fountain of knowledge) Sun 29-May-16 11:26:39
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Re: No Mans Sky.........Officially Delayed


[re: time2die] [link to this post]
 
In reply to a post by time2die:
Yeah crazy.thats why I'm voting to leave the European Union tongue


Haha grin
Standard User astateoftrance
(fountain of knowledge) Sun 29-May-16 11:28:17
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Re: No Mans Sky.........Officially Delayed


[re: mrnelster] [link to this post]
 
Don't see why they cant have the same release date across the world these days.
Standard User ian72
(eat-sleep-adslguide) Tue 31-May-16 11:06:01
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Re: No Mans Sky.........Officially Delayed


[re: astateoftrance] [link to this post]
 
Maybe a staggered release in case there are any issues thrown up - especially as it is a partially online game so they have servers to bring online and manage.
Standard User astateoftrance
(fountain of knowledge) Tue 31-May-16 20:02:16
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Re: No Mans Sky.........Officially Delayed


[re: ian72] [link to this post]
 
|Good point didn't think about servers.
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