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Standard User deleted
(deleted) Thu 08-Dec-16 17:08:41
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Giants shadow


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Not long now smile

20th December

https://www.youtube.com/watch?v=ywA74elkKP0


I'm level 9 Assault so hopefully tonight I'll be level 10 and getting the Hellriegel 1915 Factory. That and the Automatico M1918 Factory seem to be the most deadly
Standard User time2die
(eat-sleep-adslguide) Thu 08-Dec-16 17:37:41
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Re: Giants shadow


[re: deleted] [link to this post]
 
Looks good Swanny,Pity I'm on level 1 as i don't bother with it once again, same old story with Battlefield and Cod I just much prefer to play a great single player game instead and online i get very little enjoyment out of it.
Standard User deleted
(deleted) Thu 08-Dec-16 23:22:40
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Re: Giants shadow


[re: deleted] [link to this post]
 
I guarantee by the time I get the Hellriegel it will have been nerfed.

I'm happy to run around with the A10 Hunter for very close quarters, Personally I take the Automatico M1918 Storm over the factory version to bring that recoil down some.

Saying that I'm level 8 on assault so not a million miles off, Just want the Hellriegel for the longer range than the Automatico and also the Martini-Henry sniper rifle and i'll be a happy chap, Although I'm only level 5 on scout at the mo.


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Standard User deleted
(deleted) Thu 08-Dec-16 23:50:24
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Re: Giants shadow


[re: deleted] [link to this post]
 
I have the Hellriegel now. Pretty good smile The range isn't great on it though
Standard User deleted
(deleted) Sat 10-Dec-16 11:47:29
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Re: Giants shadow


[re: deleted] [link to this post]
 
No the range isn't amazing but it is an SMG so it really shouldn't have (still [censored] good tho), From my brief use of it and the other SMGs it has the best range out of them, That drum size is amazing as well.

For me assault is very easy to choose guns wise

Very close quarters --- Model 10-A Hunter shotgun
Close quarters ----- Automatico M1918 Storm
Anything else ------ Hellriegel

Now the first 2 are better than the Hellriegel at close range with 2 or less enemys, Anymore and I'd take the Hellriegel, Anything more than a close range I'd take the Hellriegel
Standard User deleted
(deleted) Sat 10-Dec-16 16:31:35
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Re: Giants shadow


[re: deleted] [link to this post]
 
The Automatico certainly is deadly (If you look at the top players stats most of them use it ) but only 25 in the mag isn't good, I usually die when I'm reloading frown .
Standard User deleted
(deleted) Sat 10-Dec-16 17:49:35
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Re: Giants shadow


[re: deleted] [link to this post]
 
Indeed, With the speed it spits out bullets you get to kill 2 people max before needing a reload 90% of the time, It's for that reason I mentioned I'd rather have the Hellriegel if there is more than 2 enemys.

Half way through level 8 on assault now so getting close.
Standard User deleted
(deleted) Mon 19-Dec-16 09:25:48
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Giants shadow is great


[re: deleted] [link to this post]
 
Played Giants Shadow last night. Brilliant map i really enjoyed it and would say it's probably the best map yet. First time I played it was foggy as [censored], a real pea souper, so I didn't have a clue what was going on laugh
Standard User time2die
(eat-sleep-adslguide) Mon 19-Dec-16 10:16:46
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Re: Giants shadow


[re: deleted] [link to this post]
 
In reply to a post by Lt_Swan:
Not long now smile

20th December

https://www.youtube.com/watch?v=ywA74elkKP0


I'm level 9 Assault so hopefully tonight I'll be level 10 and getting the Hellriegel 1915 Factory. That and the Automatico M1918 Factory seem to be the most deadly


Ive lost so much sleep with the anticipation of this release...................NOT crazy
Standard User time2die
(eat-sleep-adslguide) Mon 19-Dec-16 13:44:43
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Re: Giants shadow


[re: deleted] [link to this post]
 
Wish i had the same passion about a game,i just haven't got the time or patience required to level up, thought the game was really good and i enjoyed the single player experience but was way to short for my liking, i am revisiting older games from the past year or so and to be fair a lot of whats been released this year have failed to hold my attention for much more than a few days at best.

I have gone back to GTA5 and Rise of the tomb raider and basically left my recent games from the past few weeks'i am even tempted to go back to Far Cry 4 even though i briefly played the newer one in Far Cry Primal,great game but i adore guns and perks more so than a stone age settings with spears and catapults, for me its the sign that my passion for gaming doesn't seem to be what it was a few years back,or simply put i am sick of very little new content and constant remakes and remasters.

I took a look at the games on offer on Playstation Now and took the option of the 7 day free trial before the rip of £12.99 a months subscription cost, has a little bit of fun with a few of the games i remember loving on the playstation 3,but before the 7 days was up i cancelled the subscription this morning because i am just not really wanted to relive the retro games of the past on a console that should offer so much more.
Standard User time2die
(eat-sleep-adslguide) Mon 19-Dec-16 13:49:24
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Re: Giants shadow


[re: deleted] [link to this post]
 
So whats so special about this Swanny as I'm intrigued ,is it just one new map, what does it add to the experience and what does it change in terms of Battlefield 1.

Are people looking forward to this because of lack of content and maps or what ?

I dont know as i have invested very little in this game online as i got sick to death of been killed every 20 seconds when i was advancing by Snipers tongue
Standard User deleted
(deleted) Mon 19-Dec-16 15:08:38
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Re: Giants shadow


[re: time2die] [link to this post]
 
It's one map and a major overhaul of the weapons with a balance patch. The A10 Hunter shotgun has had a quite big nerf, Martini-Henry has had a nerf as well as has the Hellriegel, They are still decent but nowhere near as good as they were. (A lot of other changes as well but these were the guns I wanted or had)

Not sure where you are getting killed by snipers every 20 secs but I rarely get killed by snipers (no more than other weapons anyway), If I am getting shot at by a sniper then all I do is just strafe from side to side and 90% of them can't hit me.

I find high ranking tank [censored] a lot more annoying than snipers.
In BF1 you don't have to play a crazzy amount to unlock the best guns either as all weapons apart from the 4 level 10 ones are unlocked and able to purchase by the relevant classes level 3 so its only takes a few hours to be able to unlock all the guns bar the 4 level 10 ones and the Hellriegel is really the only one that's worth getting at the mo and even then the MP18 (default gun) and Automatico kill easier at closer ranges.
Standard User deleted
(deleted) Mon 19-Dec-16 15:49:40
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Re: Giants shadow


[re: deleted] [link to this post]
 
Not sure how long it's been there as well but I've noticed that Battlefieldtracker has Infantry KD as well now which makes very interesting reading and what I've always suspected.

My overall KD is 1.64 and I'm in the top 44% of people which seemed crazy to me as at the end of the rounds not many go positive.
It's then I check the Infantry only KD (so vehicle kills etc not included) and it's 1.62 but now I'm in the top 10% of people.

A mate of mine has a overall KD of 0.67 and he is ranked in the top 98% of people so only 2% have a worse overall KD than him BUT his infantry KD is 0.67 as well but now he is in the top 27% of people so 73% of people are worse than him on foot only.
So he goes from what looks like one of the worst players in the game to actually one of the best (KD wise) without vehicles. That goes to show how many people are vehicle [censored] and/or that vehicles are OP IMO.
Standard User deleted
(deleted) Mon 19-Dec-16 16:10:31
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Re: Giants shadow


[re: deleted] [link to this post]
 
I thought the Hellriegel had been nerfed, came up against the MP18 in close quarters a few times last night and lost frown
Standard User deleted
(deleted) Mon 19-Dec-16 16:13:12
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Re: Giants shadow


[re: deleted] [link to this post]
 
I agree about the vehicles, unless you work together with someone else it's really hard to take them out although I did get quite a few mine kills last night.

I check my stats here https://battlefieldtracker.com/bf1/profile/psn/SwannyMX
My KD is 1.02
Standard User deleted
(deleted) Mon 19-Dec-16 16:14:29
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Re: Giants shadow


[re: time2die] [link to this post]
 
You don't spend enough time playing a game to really get into it
Standard User time2die
(eat-sleep-adslguide) Mon 19-Dec-16 16:25:19
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Re: Giants shadow


[re: deleted] [link to this post]
 
Your right there,especially Battlefield games which i tend to discard pretty quickly i admit, think my gaming habits are changing.
Standard User time2die
(eat-sleep-adslguide) Mon 19-Dec-16 16:27:48
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Re: Giants shadow


[re: deleted] [link to this post]
 
Well when i first started playing it on a map with a Train myself and my mate were constantly shot by snipers, think it was the beta to be honest, at first i thought it was brilliant but quickly tired of it and moved on to other games i much prefer.

Think I'm more happy wrapped up in a single player game if I'm honest, as long as it holds my attention and is decent.
Standard User time2die
(eat-sleep-adslguide) Mon 19-Dec-16 18:10:43
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Re: Giants shadow


[re: deleted] [link to this post]
 
Do you agree with these Battlefield Class descriptions Swanny.
Standard User deleted
(deleted) Mon 19-Dec-16 19:15:08
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Re: Giants shadow


[re: time2die] [link to this post]
 
OK that makes more sense now as that's an open map with quite a few tall buildings by flags that people used to like sniping from, Also in the Beta I'm guessing every man and his dog tried the Beta and it seemed that 75%+ of people were snipers.
As it's quite an open map that still has a fair few snipers but a lot less than what I saw in the beta and 90% of the time snipers hang out in the same few spots so it's easy to keep an eye out for them. Personally I like sniping on that map but I like to be an aggressive sniper and so am on the run to different flags with my Gewehr 95 instead of just lying in wait at one spot (I'd be bored as feck doing that).
Some of the other maps are more of a close quarters map (Argonne Forest being 1) and you can count on one hand in total the number of snipers on that map and it's basically what I would consider a classic COD style map.

Picking your class is key tho for each map (even what part of a map you're planning on going), Take for instance flags A and B on Argonne the routes between the 2 are close quarters and so someone using a shotgun or SMG (both assault class) are going to have an advantage over all the other classes on those flags so if I'm going to those flags then it's assault time even tho the map has no vehicles, Flag C, D and E are a little more open so if you can maintain range then the medic guns have a slight advantage here.
Where as the map from the Beta (I forget the name) is more open so I tend to either run with my sniper rifle or my medic class as both offer guns with better accuracy at longer ranges than the other classes, Although this changes if (more like when) the enemy tanks start dominating the map and then I change to assault to take them out and then I change back to medic/sniper.
Standard User deleted
(deleted) Mon 19-Dec-16 19:17:10
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Re: Giants shadow


[re: deleted] [link to this post]
 
Yup thats the site I use to see mine as well, Like I said before they seem to have a Infantry only KD as well now.
Standard User deleted
(deleted) Mon 19-Dec-16 20:14:59
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Re: Giants shadow


[re: deleted] [link to this post]
 
Most snipers are stupid and don't relocate. Easy to get their tags
Standard User deleted
(deleted) Mon 19-Dec-16 20:26:02
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Re: Giants shadow


[re: time2die] [link to this post]
 
Seems about right. Most people play as medics or snipers. There are hardly ever and people playing as support class. I have run out of ammo so many times.
But most players playing as medics will step over you rather than reviving you. Which is stupid as your team loses a ticket if you die. Just shows that most are lone players even though they are in a squad and a team. I think most join squads so that they have more spawn points.

Depending on the map if you work as a squad you should have a medic and a support, unless it's a small map then you probably won't live long enough to need resupplying
Standard User deleted
(deleted) Tue 20-Dec-16 09:59:01
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Re: Giants shadow


[re: deleted] [link to this post]
 
I played last night and really noticed the nerf on the Hellriegel. It now has the same damage as the MP18 but a slower fire rate making it the worse of the two. I've switched back to using the MP18 Optical now
Standard User deleted
(deleted) Tue 20-Dec-16 11:17:48
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Re: Giants shadow


[re: deleted] [link to this post]
 
Didn't know about the damage but I know the Hellriegel had a recoil nerf. How on earth do you use the MP18 optical? with the extra zoom you get from the optical it kicks like a mofo, If I use the MP18 I use the trench version as it's a hip firing king, Overall for me though the Automatico is king up close, Sure it doesn't hold many rounds but it has enough to kill at least 2 and a switch to the 1911 can get another anymore than that and I should be dead anyway.
I've been 1 shotted by the M97 shotgun from almost the pre nerfed A10 Hunter shotguns range a fair few times as well so I'm going to have to give that a try as well as that looks like it could well be the new best shotgun.
Standard User deleted
(deleted) Tue 20-Dec-16 17:44:25
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Re: Giants shadow


[re: deleted] [link to this post]
 
I've tried the MP 18 Trench but prefer the optical. Taken me a while to get used to hip firing. I'll give it another go though just incase. I'm going to get my 3rd service star for the Hellriegel and then probably won't use it again. Only need 12 kills so it's an easy 1000 points
I'm not a fan of shotguns so aren't really bothered about them nerfing the A10

Edited by deleted (Tue 20-Dec-16 17:45:50)

Standard User deleted
(deleted) Tue 20-Dec-16 18:22:52
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Sniper squad


[re: deleted] [link to this post]
 
http://i.imgur.com/QlWuHEE.jpg
Standard User deleted
(deleted) Wed 21-Dec-16 00:13:11
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Re: Giants shadow


[re: deleted] [link to this post]
 
Well even better then as the A10 was OP so people should find it harder to kill you if they used that.

Personally for me I find the optical useless, Up close it zooms in to much, At medium range the extra zoom adds more kick as your zoomed in more and at longer range where there is a need for the optical it's poor as its a SMG so it really shouldn't be used at that range.
At close or very close range the hip fire on the MP18 (even the non trench) are very good but then everyone plays different so if the optical works for you awesome, As I said personally for me something which adds extra kick due to the zoom is a hindrance to me when I can have a variant which helps with hip fire if I need to strafe fire up close.
Then again I run and gun with the Gewehr 95 Infantry which is only a 1 shot sniper if its a head shot (unless they have 80% or less health) So I'm a crazy fool, The decent thing about it though is that it's a straight pull bolt so no need to zoom out for the follow up shot and as it's iron sighted its very quick to aim so great for the aggressive run and gun sniper role I like to do. The fact that it does 80 damage as well means that as long as you hit them once even if they kill you as long as they die quick after then you will get an assist that counts as a kill which I nearly always get if someone does happen to kill me as I'm always in the thick of the action so it's likely that they will die.
Standard User deleted
(deleted) Wed 21-Dec-16 09:50:31
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Re: Giants shadow


[re: deleted] [link to this post]
 
All weapons are a bit rubbish when you first pick them up, they take a bit of time to learn. I haven't played as a medic for a while now so I expect I'll struggle with my M1907 SL Sweeper next time I use it. I wasn't playing last night so never got around to trying out the MP18 trench. But it seems I have used it in the past as I have 36 kills with it. I think I swapped it for the optical because I preferred the sights.
As for long range I don't usually go for anyone that is too far away with any of my guns, I just spot them and carry on to where I was going. I prefer being in the heart of the battle
Standard User deleted
(deleted) Thu 22-Dec-16 09:54:57
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Re: Giants shadow


[re: deleted] [link to this post]
 
I play as Medic and I love the Sweeper smile

I'm medic level 8 now so looking forward to seeing what the gun at level 10 is like.

I agree with you on the Support class, I tend to run out of ammo a lot playing as a medic as I can heal myself and I tend to run out of ammo before I die. My one friend always plays as Support so when he is online I always join his group!
Standard User deleted
(deleted) Thu 22-Dec-16 10:58:34
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Re: Giants shadow


[re: deleted] [link to this post]
 
I think I'm going to give up with the Assault class for a bit and play as Support with the BAR. I picked up a dead medics kit last night when I ran out of ammo. No idea what gun he was using. It had 10 in the mag and a weird red cross hair in the scope. I thought it was a Mondragon, I think I got a kill with it but it doesn't show in my stats


I tried out the MP16 trench. I forgot that it has iron sights. Didn't like it at all so I went back to the optical


I played really badly last night frown
Standard User deleted
(deleted) Thu 22-Dec-16 12:10:31
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Re: Giants shadow


[re: deleted] [link to this post]
 
The Medic level 10 gun is poor at the moment it only holds 5 rounds and it takes 3 bullets to kill someone unless you get a headshot and has quite a long reload time so if you come across 2 enemies they either need to have lost some health or you need to get a headshot and not miss any shot to kill them both, Seems kinda pointless when the Mondragon is a 3 shot kill anywhere and has 10 rounds.
Standard User deleted
(deleted) Thu 22-Dec-16 12:54:04
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Re: Giants shadow


[re: deleted] [link to this post]
 
As far as I know the Cei Rigotti and the Mondragon are the only ones that hold 10 in the mag and I'm sure they use the same reticles for optical. (you do realise there are different optics you can select for each gun right so there a 2 iron sights to choose from and 4 for optical etc), The only ones I can think of that are likely to be different than the norm are the Selbstlader Marksman ones but then that holds 26 rounds not 10.
Standard User deleted
(deleted) Thu 22-Dec-16 13:48:48
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Re: Giants shadow


[re: deleted] [link to this post]
 
I've been level 10 medic for a long time but have never tried the level 10 gun

My mates plays as a medic but uses the Mondragon sniper. So he's basically a scout with his own medic pack :/
Standard User deleted
(deleted) Tue 27-Dec-16 17:14:52
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Re: Giants shadow


[re: deleted] [link to this post]
 
I was using the Hellriegel again last night. I like it again now. smile
I'm level 10 on all my classes now except sniper. I'm level 0 in that class
Tried the medics top gun last night. What a load of rubbish tongue
Standard User deleted
(deleted) Tue 27-Dec-16 22:02:17
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Re: Giants shadow


[re: deleted] [link to this post]
 
Well I got to level 10 in assault and unlocked the Hellriegel, Yeah it's safe to say it's still good, I've played 3 rounds with it and have 84 kills with it. Would of had more but as I usually used the Automatico I'm not used to having many rounds so was reloading when I still had 30ish ammo left and was getting shot, When I remembered I didn't need to reload for days when I went on some flanks I was gunning down 4 or 5 at a time, At one point the kill feed was all me and Hellriegel kills lol.
Standard User deleted
(deleted) Wed 28-Dec-16 10:43:42
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Re: Giants shadow


[re: deleted] [link to this post]
 
I was talking to my mate last night who is level 88 and has a KD ratio of 1.62. I was saying that aim assist is too powerful and drags your gun across the screen, sometimes away from the target. He has turned his off. I'm going to give it ago tonight

I've set my kill feed to only squad members

Are you playing on PC?
Standard User deleted
(deleted) Wed 28-Dec-16 16:33:28
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Re: Giants shadow


[re: deleted] [link to this post]
 
I've got my kill feed set to everyone so I can see when a tank scrub (saw a level 80 something with 150 service tank stars yesterday) is wreaking and needs to be taken out.

My KD is 1.68 and going up fast as I'm averaging around 2 KD now. stats here

I'm on XB1 ( I played BF2 and BF3 on PC as well as XBox360 but BF4 wouldn't work on my PC I just got a crash message every time I tried to play it even though the specs were well above the recommended and had to get a refund so from then on it's been console only)

The only issue I've had issues with aim assist is when I'm aiming at one guy in distance and another runs across in front of him and it snaps onto them instead, I don't think I've ever had aim assist drag gun across the screen away from a target, They've toned it down so it barely follows the target now, Have you any videos of it happening or can you record it when it does.

The 'trick' is to get the enemy close to the centre of the screen BEFORE you aim down sight and then even if you don't get on the enemy right away it's close enough that it sticks to the enemy and you can shoot them quick, From what I've seen nearly everyone else when they see an enemy zooms in FIRST even if they are no where near the centre of the screen and so don't get the benefit of aim assist right away and so have to drag the cursor across to the enemy from quite far away so the guy who centres the enemy before aiming down sight has the enemy on target early and wins almost every time, I forgot about this to begin with and had a KD of 1.2ish since remembering like I said I'm around 2 KD now.

If you want to level up scout by the way but don't like bolt action rifles ( I saw you say you were level 10 on all classes apart from scout) then you can use the M1903 Experimental it's basically a medic gun with less damage but it has next to no recoil at all so you can just spam the trigger fast as the added bonus of scout is you can put down flares on flag etc and any enemys close appear on mini map so you know exactly where they are and so most times you will have the drop on them (unless they are just camping stairs etc when it's 50/50.
Standard User deleted
(deleted) Wed 28-Dec-16 18:23:31
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Re: Giants shadow


[re: deleted] [link to this post]
 
Last night I managed to kill to cavalry soldiers in one go, they were crossing each other at the time and I bagged the pair smile

I'll have a go with the M1903 Experimental. The only reason my scout class has any points at all is because I sat in a tank for a round and just collected them that way.

I've had the aim assist track people that were behind walls. It's sort of ok as it helps you see through walls but I'm going to try without it. I don't have any videos

I like playing with the Tankgewehr M1918 when I can get hold of it. The sawn off shotgun is great fun too smile
Standard User deleted
(deleted) Sun 01-Jan-17 18:11:33
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Re: Giants shadow


[re: deleted] [link to this post]
 
Well a few days later and my Kd has gone from 1.68 to 1.78 and my Hellriegel now has the most kills of all my guns. I also unlocked the Martini-Henry which is quite difficult to run and gun with now it's been nerfed a little as if you need a follow up shot you have to wait around a week for the reload. (Still enjoy using it tho as when you get a kill with it it feels so satisfying).

There are a few things that annoy me in game like the high level tank [censored] who have so many service stars in the tank because they are useless on foot.
The odd sniper that sits way way way way back in the map trying to snipe someone miles away and ends up with 1 kill and 12 deaths.
The most annoying thing for me tho is the matchmaking (or possibly team stacking) in the game, It appears to be awful as the games are rarely close it's normally a easy win for one team or the other.
Take a game earlier for example my team loses by around 300 tickets the only ones who did anything for my team was Myself, A mate and then another squad who were a clan of 3, Everyone else had a negative KD and going by the points they had were not taking flags (on conquest) either.
So what happens.... the next round the game starts and the clan of 3 are put on the other team with all the top players from the previous round staying on the opposite team as well so my team gets smashed again and it's literally only Myself and my mate who are taking any flags at all. Now I'm pretty sure they were moved to the other team by matchmaking as I'm always one of the first people in and waiting for people to ready up and it already had them on the other team before the start of the match.

So 1) It either needs to fix the matchmaking as if it takes 3 out of the 5 best players of the losing team and puts them onto the team that won easy then that's just stupid, or 2) If they were able to all swap to the opposite team at the start and basically team stack then they need to stop allowing team changing unless it's to party up with players in your BF party. (I'm 90% sure they didn't all swap to the other team tho as like I said I'm always sat there waiting for people to ready up to start the round and they were already on the opposite team) as it gets boring pretty quick when you are one of the only ones on your team doing anything or even worst you are on the team that's destroying the other team and you basically either wait at the nearest flag to the enemys base or basically camp outside the enemy base, Both of those are very boring to me.
Standard User deleted
(deleted) Sun 01-Jan-17 21:41:57
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Re: Giants shadow


[re: deleted] [link to this post]
 
I tried out the M1903 Experimental. Only two kills with it so far but it seems ok. Had to sit in a tank for a while to get my scout to level one so that I could get the gun
Standard User mrnelster
(eat-sleep-adslguide) Mon 02-Jan-17 01:45:37
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Re: Giants shadow


[re: deleted] [link to this post]
 
Most of your post can be debunked if you simply accept that matchmaking doesn't work the way you seem to expect. Put simply, if you have 20 marbles in a bowl and twist it as if you were panning for gold, how many marbles do you think might escape being hit by the other marbles?
Standard User deleted
(deleted) Mon 02-Jan-17 19:03:35
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Re: Giants shadow


[re: mrnelster] [link to this post]
 
I realise matchmaking doesn't work the way I expect, That's why I said it needs to be fixed, Maybe changed is a better word.
Now the BF matchmaking is based on their "skill" ratings for each player (which is taken from KD, SPM and KPM)
I can't remember if it's at the end of the round or the start of the round that it says 'based on your skill you have been placed on' if you have been moved, So if you are on a team that's heavily won and you get moved and that comes up then you've been moved across to the other team because the matchmaking "thinks" that you've got more skill than others to help the weaker team.
So if that's the case (which going by what it says at the beginning or end of the round is how it does it) Then I don't see how on earth it decides that 3 of the top 5 players who overall had higher KD SPM and KPM than other members of the team move over when clearly there are worse players than them which should be moved over to the winning team but were not.
I realise some people will fall through the cracks and it won't be right all the time what I'm trying to point out is that from my experience is that it doesn't work well the majority of the time as a lot of the games are blowouts.
I lost 3 in a row earlier and was 3rd on my team the 2nd match and 1st on my team the 3rd match (in top 10 overall both times) and then I get moved to the winning team that again won quite easily and then strangely enough my new team wins super easy just like the previous rounds.
Standard User mrnelster
(eat-sleep-adslguide) Mon 02-Jan-17 21:06:36
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Re: Giants shadow


[re: deleted] [link to this post]
 
I wasn't challenging your observations as to what happens, only your reasoning as to why. They don't really swap sides because they know the other team has better players. They swap about to balance the connections.

You are very lucky to have a connection that allows you to score top 3 so often. But your assumption that those below you are worse players is founded only on your personal experience. And that I'm afraid isn't indicative. Ever wondered why "noobtubers" use the "noobtube"? Maybe they can't kill a damn thing with a rifle because of their connection? Ever wondered why Titanfall added NPC Spectres and grunts? To give players whose connection doen't stand a chance, something to kill. They couldn't admit that, it would have killed sales. As it is, people got bored with it anyway.

There isn't really any point in my pointing out how to analyse the evidence in the in-game lobby's, because you won't get it. If you suffered your worst ever game, every single game, you would be so used to the idiosyncrasy of the connection, you would see and feel every single spike. As digital foundry concluded, you'll never believe it's a problem, until it's your problem...or you won't actually care, more is the point.

I can estimate the score patterns of the winning and losing sides in my sleep. They've been apparent in 90% of games. It's very, very rare that they'll differ drastically.

After years of frustration I finally proved it, and then got hints of "cheating". If you understood how Sony's geo-location software prevented you from deliberately inducing latency to your connection (through distance) you'd see my point. Slow your connection, improve your score; but they don't let you achieve that by design. I fixed the problem to a certain extent, by connecting my PS4 via VPN by proxy. That upsets the geo-location filter and restricts your connection sporadically. So as there is no benefit in attempting to connect to far flung servers, I have ordered a flashed Tomato router. It should arrive this week, and hopefully I'll be able to get back to BF1 without all the crossover cables and a laptop balanced on the chair beside me!

So, imagine spawning into games like this, as regualrly as I have to!

Hint: The winning score is indicative.
Standard User DG834MAN
(member) Tue 03-Jan-17 02:59:14
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Re: Giants shadow


[re: mrnelster] [link to this post]
 
I find bf1 seems to premote [censored] connections, when my adsl was down i had to resort to a 3g dongle horrendous ping from yoyoing 80-150, seemed to come out on top of most firefights, get adsl back and have noticed players with 200 odd ping you shoot at them and hit nothing, they kill you after line of sight is broken
Standard User deleted
(deleted) Tue 03-Jan-17 10:12:29
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Re: Giants shadow


[re: DG834MAN] [link to this post]
 
In reply to a post by DG834MAN:
they kill you after line of sight is broken

That really [censored] me off
Standard User deleted
(deleted) Tue 03-Jan-17 18:20:18
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Re: Giants shadow


[re: mrnelster] [link to this post]
 
Hi Mate,

I think we have crossed wires somewhere.

I don't get top 3 that often I'm usually around top 10 of my team. ( I don't use vehicles I run everywhere so lose out on a fair few flag captures which are worth obscene amounts).

My "reasoning" for the matchmaking is based on what DICE have said happens, They say that it's based on their 'skill' algorithm which I mentioned before.

I've never assumed that the guys below me were worse players, I was trying to point out that by DICEs own matchmaking system in the way THEY say it works (not my opinion) then it SHOULD of moved players below the 3 guys that it did move before them and was pointing out this was not the case and if it was then it wasn't working very well as going by their skill system that it rated these 3 players better than the players below.
Having matches that are won by 300 or so probably 75% of the time is not fun, My point was that the matchmaking was [censored], I don't care how they do it, I'm just pointing out that whatever way they have of matchmaking at the moment doesn't work very well at all from my experience as most matches are very one sided.

I can feel in game when for whatever reason I have a bad connection to someone close in game and have a latency spike to them, I can feel my guy get more clunky and have more jerky movements when a poor connection gets close, They take way more bullets to kill, When it comes to the actual "fight" either they die or I die a second or so later than we should (first person dies and then 0.5sec or 1sec later the other person dies to the dead person after we've apparently traded where as normally when I trade with someone we both die at the same time).

Regarding player skill I'm only going to say from my experience of playing and watching peoples videos/live streams is that the reason MOST of them are down the bottom is because they don't do the fundamental parts of the game correct and just charge in etc, Sure some people will have a horrible connection like you say you do (I've no reason to doubt you so if you say you have that's good enough for me) but from most of the people I see at the bottom of the leader board they are there for a reason.
Standard User mrnelster
(eat-sleep-adslguide) Tue 03-Jan-17 20:34:45
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Re: Giants shadow


[re: DG834MAN] [link to this post]
 
Much of the stuff I've researched over the last year, seems to concur on a reasonably successful latency hovering somewhere between 90 - 150ms.

Your point about yo-yoing is very important though. Prediction code works quite well at compensating for slow connections. That's why jumping around or manicly zig zagging works a treat on higher latency connections. It stops the server/client from reliably predicting your position. When the latency yo-yo's, all bets are off.

So a hopping player with a line yo-yoing between 100 - 200 ms, is more likely to be struck down and killed by a baby monkey riding backwards on a pig, than by a low ping player.
Standard User mrnelster
(eat-sleep-adslguide) Tue 03-Jan-17 20:56:29
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Re: Giants shadow


[re: deleted] [link to this post]
 
I'm sure you're right that some players are awful, but your description of what happens when high latency players get near you doesn't match my experience. That sounds more like your connection dropping to me.

My fibre connection plays flawlessly at 56up/18down and 9ms of latency. It doesn't stutter or lag; it just doesn't have aim assist 90% of the time, and it takes two full clips to get a kill. Shotguns don't work sniper rifles neither. Noob tubes are the only one shot kill for me, and even that's rare. I could post you a video every day of grenades going off at a players feet, followed by a full clip from an assault rifle, for them to then simply spin round and one shot me with an Uzi. crazy

That's why I haven't played BF1 since losing my VPN over Christmas....can't be doing with the return to frustration, and I really don't want to grow to hate it. It's too good a game for that! My new flashed router didn't turn up today so I'll have to wait until tomorrow or Wednesday now to set it up.
Standard User deleted
(deleted) Wed 04-Jan-17 11:10:19
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Re: Giants shadow


[re: mrnelster] [link to this post]
 
Tried getting 20 shotgun kills last night for a medal. I managed 4
Even against a chap with a pistol I lost :/
Standard User deleted
(deleted) Wed 04-Jan-17 16:30:22
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Re: Giants shadow


[re: mrnelster] [link to this post]
 
Now I see where you problem is, When an enemy is spinning around and one shotting you with an Uzi you are play COD and not BF1 that's where your issue lies. smile

All joking aside

My issue is not my connection dropping, I've got 24hr broadband monitoring on the line and it only shows packet loss once in a blue moon and I only having latency increase when I'm maxing out my download which will happen to every connection and I never download while I'm gaming and it only happens around the same named player.

When I say bad/awful players I'm not judging it on just KD, I'm judging it by what I see them doing in game, I'm talking about the guys who on conquest snipe at the home base to a flag on the other side of the map or the guy that time and time again runs the same route and gets gunned down in the same spot each time because the enemy has the tactical advantage/higher ground etc and a simple flank to the right/behind and they can gun them all down in the back instead.
This is where my joke about COD noobs on BF1 comes in.
In COD they have a really good system about getting people in the action quick in that in their map design there are usually 3 ways (lanes) into each areas so that they have to come from 1 of those areas to get to your area so they HAVE to go the same ways over and over again, In BF1 the maps are generally a lot more open and you can literally come from almost any angle but if a person sees a stone path they run along that stone path even if it leads up a hill to where the enemy has a height advantage and they get gunned down time and time again going the same way where just going 5 seconds to the right and then running along and flanking from the side and killing all the enemy oblivious to you as they are staring at the sheep running up the stone path to them.
That's not me saying all COD players do it blah blah blah that's just my pisstake on the COD/BF fany boy wars, Hell I enjoy both COD and BF games (well maybe not the futuristic COD ones).

Just out of interest have you turned on the ingame BF1 network performance graph and the network performance indicators??, Would be interesting to see what it says during your issues and what your default timings are.

Personally for me I only really see the Red server one from the indicators at the end of the round like everyone does as its obviously loading up new map and then an orange one probably once every 3 hours.
On the Graph one I have one or possibly 2 go up a lot more than average when I come across the people I have issues with which looks like higher latency players, I don't know for sure if it is that or what causes it but for whatever reason the BF1 stats graph gets worse when I get close to certain players (they go up when you come across all players but the ones I have issues with are a fair bit higher than usual) and these are the ones that my issues stem from, Of course it could just be that my connection had a flutter during that time I came across someone but when it happens each and every time I come across them (probably talking 7 times a round) when it never happens around anyone else I tend to lean towards the fact that for whatever reason I have a connection issue with them as the odds of it happening random to just 1 person each time I came across them would be huge.
Standard User mrnelster
(eat-sleep-adslguide) Sat 14-Jan-17 10:40:58
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Re: Giants shadow


[re: deleted] [link to this post]
 
In reply to a post by IranianGiraffe:
Now I see where you problem is, When an enemy is spinning around and one shotting you with an Uzi you are play COD and not BF1 that's where your issue lies. smile
Aint that the truth LOL!

I managed to temporarily brick my dd-wrt router (or Windows 10 did to be more accurate) last week. It takes a lot of flaffing about to re-integrate the command script within the router boot menu, and as I was playing COD4 with my mate, I carried on and played a few rounds on my old Plusnet router in the meantime.

Quick snipers running the show on "Shipment" with 5:1 KD ratios....as if. smirk
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