I know you don�t believe it Swanny, and that�s why so many gamers get so frustrated. Because it doesn�t effect them, other users blame their fellow gamers.
Go back to my clip and watch the head and neck show at 0:50
The people that I play COD with also play BF1. They came round yesterday (to start work on a killer hangover

) said they�d never experienced anything like it. The odd bullet sponge yes, but not every encounter, and certainly not head and neck shots not doing damage. So we played rallycross on PC2 instead.
I�ve got a video of you and I playing BF1 on Sinai, and after a firmware update, it for some reason automatically set the capture to record voice too. I�ve never uploaded it because I don�t want my [or your] voice broadcast on YouTube, but suffice to say you were getting insta-killed and doing your [censored] nut big time!!
Nobody in the party told you you couldn�t aim. What you need to remember is, that some players experience that nine out of ten games, not the one out of ten games that you do. It�s not a cockfight. It doesn�t matter at all whose the greatest player in the party. It�s simply about quality of experience. I�ve nerfed my connection in COD and now I get as many good games as bad. I�m happy with that. I can�t get Battlefield sorted though. I play with a high turn speed, but for BF1 I�ve had to turn it right down to 20% because there is no slow down at all. Everybody has at least slight snap to target, you just don�t realise it.
The auto rotation videos I posted, show what happens when your ISP connection is at odds with the developers linear interpolation settings. There is obviously an opposite end to that spectrum too. Altering your LERP settings is generally seen as hacking in the PC community. When those settings are out of your control, it�s as good as an ISP supplied aimbot. If you actually watched the video, you would realise that that foreign poster believed it was the same for everybody, but that not everybody knew how to switch it on. It�s actually enabled by default. It simply doesn�t work the same on every connection and that�s beyond his comprehension.
I�ve got pages of community support from developers trying to understand players� issues, and concluding that it�s always the ISP that seems to be the problem. But I doubt you�d bother reading it if I posted it for you. Halo players getting advice (and helping with patches) from 343 developers support forums. If you believe the facile nonsense of high KD players, you�d believe that XBox live is some sort of gamng Utopia and that Halo is the sport of fps kings. The developers support forums prove that it�s really not.
In the meantime I�ll keep experimenting with my latency to try to get on the right side of the net code. The fact is, that works, but it doesn�t make for the smoothest gameplay. What I have deduced so far, is that:
A) a high ping helps, but doesn�t make for the smoothest gameplay experience.
B) a low ping
IS better, but only
IF you have perfect throughput from your ISP
I�m going to start a process with my ISP about my ping spikes. I record an average 27ms in BF1, but somewhere on my ISP�s routing, buffer bloat pushes that to spikes of around 140+ ms. Pull up your in game network monitor, and watch how the net code applies all sorts of latency prediction, every step, and ever shot throughout the game. It�s clever [censored]. What it can�t do though, is correct for completely inconsistent latencies.
Why don�t you go into the advanced settings, turn off auto rotation and slow down aim assist, and see how much of your controller aim is actually down to you? Failing that, come up for a cup of tea and experience my connection for yourself? I don�t bite.