I will tell you in a week 
Might have forgotten this... but, since I have now remembered I will give you all a quick summary of my opinions. Basically I think they are fantastic. People might go on about them being re-hashes of old maps (which they are... to some extent) but that only in terms of the layout. The destructibility of buildings coupled with the fact that you can get in 90% of the buildings that you couldn't in BF2 make this much more than a simple re-hash. We have all seen the old maps shunted around the CoDs and they are simple transfers with new textures but this
is different. This is a re-imagining of the maps on a huge scale. Given that they were using a whole new engine and they couldn't port the maps directly they seem to have really thought a lot about what they could add to the maps to make them better. Although you will recognise all of the bits of the maps from BF2, the opened up buildings and being able to knock whole buildings down/ walls etc make it a whole new experience. Sharqi is again becoming my favourite as it is quite close quarters urban combat where being on foot is often an advantage. Karkand is the same (certainly until you cross the river) but you have your huge vehicle biased oman and wake to go with it. With 8 control points on some of the maps there are whole new levels to flanking that just are not there in the main maps - it is practically impossible to bottle people in.
The assignments are good as well - wish it had all been assignment based for unlocks. They could easily have added requirements that structured it (rank, time played as a class, perquisite gun unlock requirements) so that people didn't get any gun they wanted straight away.
I have started playing on servers that have all 13 maps now as there is only 4 new maps so you can overkill them a bit but generally a thumbs up from me for the re-hash that isn't a re-hash
[edit]As I said with the assignments they should have included with the initial release it does make you be a bit more critical of the original title with its maximum of 5 flags. It doesn't offer the same level of chaos and team play and options to out-flank the enemy provided by the B2K pack. I don't know why they kept everything 5 flags but (and I risk the wrath of console owners everywhere here) I can't help but wonder if that was a contributing factor.[/edit]
Edited by deleted (Wed 21-Dec-11 11:35:07)