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Standard User deleted
(deleted) Wed 21-Dec-11 12:12:03
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Re: New BF3 maps


[re: deleted] [link to this post]
 
Enjoy your rocket spam. tongue
Standard User deleted
(deleted) Wed 21-Dec-11 12:14:34
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Re: New BF3 maps


[re: orly] [link to this post]
 
Maybe because it is called Back to Karkand? And is even described as a remake of the old maps for old BF players?

Not sure what there is to slag off?
Administrator MrSaffron
(staff) Wed 21-Dec-11 12:19:25
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Re: New BF3 maps


[re: deleted] [link to this post]
 
Buildings may be in the same places, but the texture and detail is significantly different.

Andrew Ferguson, [email protected]
www.thinkbroadband.com - formerly known as ADSLguide.org.uk
The author of the above post is a thinkbroadband staff member. It may not constitute an official statement on behalf of thinkbroadband.


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Standard User deleted
(deleted) Thu 22-Dec-11 01:05:38
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Re: New BF3 maps


[re: deleted] [link to this post]
 
Just what I wanted to hear. I've been playing Skyrim to the total exclusion of all else so have yet to have a look. When I go away for Xmas I won't have access online or to my lovely PC. I am sure to have dreams about this now...

Skyrim has been played half to death and then some so I think I'm getting close to canning it. Just cleaning up on some of the unfinished missions. Then it's off to join the Dark Brotherhood and have some fun. tongue
Standard User deleted
(deleted) Thu 22-Dec-11 10:47:45
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Re: New BF3 maps


[re: deleted] [link to this post]
 
I have never understood the community obsession with Wake - it is a really bad map. If you have a plane it will probably be ok - if you have heli it might be ok but if you are not in those groups it is soul destroyingly boring. It seems to be a really 1 sided map - I don't recall ever having a really close round on that map.

They should have put Jalalabad in instead of Wake. Or Mashtuur/Daqing/Kubra would all of have been better choices IMO.
Standard User deleted
(deleted) Thu 22-Dec-11 12:35:52
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Re: New BF3 maps


[re: deleted] [link to this post]
 
I used to really like it in BF2 but it seems smaller and messy in BF3
Standard User deleted
(deleted) Thu 22-Dec-11 13:49:32
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Re: New BF3 maps


[re: deleted] [link to this post]
 
Never understood the fascination with Wake either, even in its original form for BF1942. It was okay with the Desert Combat mod as you had floatable transportation thingys and so you didn't get too cut off in one of the crescents. Midway (1942) was a better map or Iwo Jima or Guadal Canal even. I loved Iwo Jima actually - great map.

Yeah, Mashturr City is one of my favourite BF2 maps. The Wetlands one might've made a good BF3 translation at least in strategic layout, though I suppose BF3 is all about adding the strategic element of buildings into play.
Standard User deleted
(deleted) Thu 22-Dec-11 16:38:11
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Re: New BF3 maps


[re: deleted] [link to this post]
 
It was cack in BF2, but in Bf1942, you got subs and could move those carriers and a destroyer if I remember right. laugh
Standard User deleted
(deleted) Thu 22-Dec-11 23:28:32
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Re: New BF3 maps


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In reply to a post by Lt_Swan:
I used to really like it in BF2 but it seems smaller and messy in BF3


Seems bigger to me?
Standard User deleted
(deleted) Fri 23-Dec-11 00:57:40
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Re: New BF3 maps


[re: deleted] [link to this post]
 
The Japanese were the invading army in the original Wake and had a carrier and a destroyer but no sub. I think the only map there was a sub was Guadal Canal and it was useless anyway.

Remember all the times someone steering one of the ships would run aground? They were so cumbersome and slow to move and people were always complaining, especially when some idiot would take it off the absolutely huge map.

Ah. Great days! smile

The thing about the original Wake people will have forgotten is the US air strip was marked out differently with planes taking off from west to east and north to south rather than from just the east as we had it in BF2. A pity it changed really but Wake is a bit of a bad map anyhow.
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