Technical Discussion
  >> Gaming Forum


Register (or login) on our website and you will not see this ad.


Pages in this thread: 1 | 2 | 3 | [4] | 5 | (show all)   Print Thread
Standard User deleted
(deleted) Fri 17-May-13 19:59:40
Print Post

Re: Metro Last Light...Interesting


[re: time2die] [link to this post]
 
Exclusivity is not exclusive to the consoles. This link has a list of the (current) PC exclusive games.

The main problems with console games is that you pay far for them than the PC version, and they are exceedingly difficult to develop for, with the exception of the Xbox 360.

Controllers are good for platform games, but they died out when the dinosaurs were around, and are too imprecise for FPS use.
Standard User time2die
(eat-sleep-adslguide) Fri 17-May-13 20:26:08
Print Post

Re: Metro Last Light...Interesting


[re: deleted] [link to this post]
 
Playstation 4 will be a breeze to develop for as its using PC architecture wink and thats backed up by many developers singing there praises.
Standard User time2die
(eat-sleep-adslguide) Fri 17-May-13 20:27:13
Print Post

Re: Metro Last Light...Interesting


[re: deleted] [link to this post]
 
Fool wink

And i beg to differ swanny and bet you as much as you like you will buy a Playstation 4.


Register (or login) on our website and you will not see this ad.

Standard User time2die
(eat-sleep-adslguide) Fri 17-May-13 20:54:42
Print Post

Re: Metro Last Light...Interesting


[re: deleted] [link to this post]
 
The last of us and infamous and killzone shadow fall are all exclusive to the playstation 3 and 4 so I really don't know what you are going on about .
Standard User deleted
(deleted) Fri 17-May-13 22:43:04
Print Post

Re: Metro Last Light...Interesting


[re: deleted] [link to this post]
 
In reply to a post by MrTAToad2:
Controllers are good for platform games, but they died out when the dinosaurs were around, and are too imprecise for FPS use.

+1
Standard User time2die
(eat-sleep-adslguide) Sat 18-May-13 01:08:35
Print Post

Re: Metro Last Light...Interesting


[re: deleted] [link to this post]
 
-1
Standard User mrnelster
(knowledge is power) Sat 18-May-13 14:08:23
Print Post

Re: Metro Last Light...Interesting


[re: deleted] [link to this post]
 
Controllers are good for platform games, but they died out when the dinosaurs were around, and are too imprecise for FPS use.
Thats why keyboard and mouse are used instead of stick control for aircraft, mounted artillery etc.....oh hang on a minute. Perhaps if Maverick had hit shift quicker, Goose would still be with us today. tongue

The mouse serves a specific purpose in FPS games, with "games" being the operative word and that is to make reactions times faster than would actually be possible in the real world. I have the same argument with all the youngsters today that don't invert there sticks and claim it feels more natural, but it is only because that is what they are used to. At Mach 2 there is a reason you don't push forward to go up.

Controllers are more reflective of real world reaction times and don't require such well honed wrist action. wink
Standard User mrnelster
(knowledge is power) Sat 18-May-13 14:14:07
Print Post

Re: Metro Last Light...Interesting


[re: deleted] [link to this post]
 
In reply to a post by Lt_Swan:
I decided that when summers over and gaming season starts again that I'm buying a new gaming PC instead of the PS4
Rumour has it that as of 2014, all new PCs will have built in knock sensors that turn on the webcam when you least expect it .

It might catch you squinting! tongue
Standard User deleted
(deleted) Sat 18-May-13 15:03:43
Print Post

Re: Metro Last Light...Interesting


[re: mrnelster] [link to this post]
 
Or busy with the wrist action...
Standard User mrnelster
(knowledge is power) Sat 18-May-13 15:34:24
Print Post

Re: Metro Last Light...Interesting


[re: deleted] [link to this post]
 
Whoosh!
Pages in this thread: 1 | 2 | 3 | [4] | 5 | (show all)   Print Thread

Jump to