My thoughts on BF4 so far.
It's not a patch visually on KZ:SF and I mean that whole heartedly. Not even close, sorry Timey. But it does look nice and I can imagine what future iterations of BF might look like if DICE get the proper support, but what Gueriila Games have done with art direction and polish is remarkable for a launch game. Killzone online performance update. It does lag! It's the preferable type of lag though, where they won't die very easily, rather than the [censored] poor COD style lag with instadeath.
Anyway, I digress! BF4 is nice in campaign mode. Similarly to KZ:SF it has been berated by YouTube reviewers who expect to walk through a game without even exploring any of the challenges (I don't disagree with Chryalis's assertions in the other thread, but some YouTubers shouldn't be allowed independant thought

). But like Timey says, it's reasonably well done.
As for online, I haven't tried it yet (man of my word you see

) but I have been on the practice range. Timey is right, the helicopters and jets seem to have leaned even more in the direction of simulation, which in my opinion is a mistake. I have had a little practice though, and while the ground attack jet appears to be my fort�, I am more than willing to be a Timey Helitaxi. If he gives me any gob, I'll just drop him in the drink.
Simples.