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Standard User deleted
(deleted) Tue 10-Jun-14 15:45:32
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Re: Assassin's Creed Unity


[re: time2die] [link to this post]
 
Wasn't interested in the game at all until watching E3 and seeing it was 4 player co-op, that changed my mind completely and I'll prob pick it up now.
Standard User deleted
(deleted) Wed 11-Jun-14 18:53:42
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Re: Assassin's Creed Unity


[re: deleted] [link to this post]
 
4 player co-op is not a good move for the game, as the assassin is already a 1 man army, with 4 you do not need to bother with stealth just walk through the front door- especially with the insta kill counter.
Standard User mrnelster
(eat-sleep-adslguide) Wed 11-Jun-14 21:07:52
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Re: Assassin's Creed Unity


[re: deleted] [link to this post]
 
In reply to a post by ccxo:
4 player co-op is not a good move for the game, as the assassin is already a 1 man army, with 4 you do not need to bother with stealth just walk through the front door- especially with the insta kill counter.

Far Cry 3 for example had MP missions but not free roam co op. They were good fun but they wore thin fairly quickly. Many agreed that such a fantastic open world as FarCry3 should have allowed dossing about with mates. Assassins Creed is not really my bag, but I'm sure it could benefit from free roaming co op once players have finished the campaigns.

Co op is the future and developers have been saying so for yonks. It's time to break out of those bedrooms ladies!


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Standard User mrnelster
(eat-sleep-adslguide) Wed 11-Jun-14 21:50:39
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Re: Assassin's Creed Unity


[re: deleted] [link to this post]
 
Example of co-op mode.
Standard User deleted
(deleted) Wed 11-Jun-14 23:40:23
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Re: Assassin's Creed Unity


[re: mrnelster] [link to this post]
 
Looks great smile
Standard User deleted
(deleted) Wed 11-Jun-14 23:42:33
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Re: Assassin's Creed Unity


[re: mrnelster] [link to this post]
 
Saw that trailer from the sony presentation, co-op is fun but you need a scale of difficutly for more players that you have, one assassin can go through quite a few ai with ease.
Standard User deleted
(deleted) Thu 12-Jun-14 10:46:39
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Re: Assassin's Creed Unity


[re: deleted] [link to this post]
 
Yea hopefully they will make the AI a little tougher, you would like to think they have thought this through and will come up with some good mechanics for it.

On Black Flag you couldn't counter kill all of the enemies, which got rid of the one hit kill on everyone that was so prevalent in previous games. I actually thought the combat could be a little tough at some points on Black Flag, it's never massively hard, but it was more challenging that previous ones in the franchise.

Once you use darts / smoke bombs regularly it does make the game pretty easy, but a hell of a lot of fun smile
Standard User deleted
(deleted) Fri 13-Jun-14 09:57:30
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Re: Assassin's Creed Unity


[re: deleted] [link to this post]
 
Just started using smoke bombs they do make things easier especially against those fat blokes with the axes
58% through now and I've been playing for ages smile
Standard User deleted
(deleted) Fri 13-Jun-14 10:21:14
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Re: Assassin's Creed Unity


[re: deleted] [link to this post]
 
Haha yea they are the ones you can't one kill with counter, if you try to they just grab you and headbutt you! Funny smile smoke bombs are brill, it's a shame you don't get rope darts until the last chapter of the game as they are so much fun. I carried on playing after completing the story just to do the challenges and stuff with them laugh
Standard User deleted
(deleted) Fri 13-Jun-14 11:08:52
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Re: Assassin's Creed Unity


[re: deleted] [link to this post]
 
It was only by accident that I used one last night, I didn't realise they stun people smile
Will be using a lot more of them from now on
I like to dart fat boys with the berserk darts and let them take out a few. Rope darts sound fun smile
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