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Standard User mrnelster
(eat-sleep-adslguide) Sun 12-Oct-14 19:36:14
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Re: its here ff13 for pc


[re: time2die] [link to this post]
 
I do. If it's a fast paced game (racing or twitch shooters) then some feel 60fps can be beneficial. But to me, I like my (third person in particular) shooter/adventure games to feel more atmospheric. Experiments which doubled the movie industry standard frame rates from 24 to 48fps got mixed reviews, with many feeling the images felt too real. A bit like going to the theatre with the lights turned up too brightly I suspect.

And that would be carp. shocked
Standard User time2die
(eat-sleep-adslguide) Mon 13-Oct-14 00:05:41
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Re: its here ff13 for pc


[re: mrnelster] [link to this post]
 
I was Kidding and just winding you up��.Which isn't to difficult wink.

Consider this������.A Xbox One and a stable network�smile

I went on Drive Club again this evening and it still Fooked Up with no online features,getting to be a bit fascicle if you ask me and a real kick in the teeth for playstation plus subscribers,which is about everyone i would say given you have to pay £40 Bucks to play online���

This has to go down to a Disaster launch of the highest order,what is interesting is reading the stuff about why this is happening with a lot of gaming people saying its not Sony Fault but network code in the game is knackered and that responsibility lies with the developer.mad
Standard User mrnelster
(eat-sleep-adslguide) Mon 13-Oct-14 00:49:41
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Re: its here ff13 for pc


[re: time2die] [link to this post]
 
I was Kidding and just winding you up��.Which isn't to difficult .
Moi?


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Standard User Chrysalis
(legend) Mon 13-Oct-14 02:48:30
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Re: its here ff13 for pc


[re: mrnelster] [link to this post]
 
yes its fine on racing, but games like final fantasy 13 it doesnt feel right.

Sadly the method I thought I could cap to 30fps wont work. So I am sort of getting used to it after playing it for some hours.

Standard User mrnelster
(eat-sleep-adslguide) Mon 13-Oct-14 07:25:56
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Re: its here ff13 for pc


[re: Chrysalis] [link to this post]
 
There's an interesting quote in the wiki article I took the information in my previous post from.

In the motion picture industry, where traditional film stock is used, the industry standard filming and projection formats are 24 frames per second (fps). Historically, 25 fps was used in some European countries. Shooting at a slower frame rate would create fast motion when projected, while shooting at a frame rate higher than 24 fps would create slow motion when projected.

Like everything, I suspect you would get used to it and then struggle with the norm, or at least the current norm. Take 4k for example. I think it will eventually make for fantastic television, but for movies I'm not so sure. I suspect post processing will be used to add back some of the grit that makes movies immersive in the first place. Grit that frame rate and lighting currently creates. I wouldn't want Man of Steel to look like the National Geographic channel or Eastenders.
Standard User time2die
(eat-sleep-adslguide) Mon 13-Oct-14 07:46:23
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Re: its here ff13 for pc


[re: mrnelster] [link to this post]
 
Is that your impression of a Cow or What ?
Standard User mrnelster
(eat-sleep-adslguide) Mon 13-Oct-14 09:47:13
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Re: its here ff13 for pc


[re: time2die] [link to this post]
 
A French cow....
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