Surprisingly they've managed parity between the two consoles as far as resolution and frame rate goes!! (If not slightly more stable frame rate on the bone apparently!)
Interesting article pointing out the advantages/disadvantages between both consoles running the game!!
It's saying the PS4 is only dropping down to the mid 20's but it's definitely noticeable during high speed driving
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It's quite funny when you think about considering the power advantage the playstation 4 has over the xbox one.......
Hope we are not drifting back to the 360v playstation 3 debate all over again,remember the 360 always looked better and played better with less issues if any compared to the playstation 3.
However, while Xbox One enjoys an advantage during high-speed races in packed junction areas, it's clear the platform faces its own particular challenges. It drops a few frames during downtown driving outside of the problem junction areas, whereas PS4 remains solid. On top of that, we've already seen that Rockstar has made some visual cutbacks to its complex outdoor rendering, presumably to accommodate Xbox One's less capable graphics hardware, but in certain areas where cuts haven't been made, performance can dip.
Complex effects work, usually involving transparency effects (explosions etc) can also cause visible, sustained hitches in performance. Explosive missions with Trevor in Los Santos' outskirts show the biggest pitfall on Xbox One - with 24fps held at length during one shoot-out. Meanwhile, the PS4 has no issue with these segments, sparing one or two dropped frames just as alpha effects appear on-screen.