I have similiar views to you on framerate.
I have accepted that if used to 60fps then 30fps will 'initially' feel choppy, but it wears of quite quickly.
I was toggling inquisitions between 30 and 60, and if run it at 30 after playing at 60 it does feel choppy at first but 5 minutes later it doesnt.
Where my view differs to many people is if 60 isnt consistent so lets say 20-60fps, but 30fps is consistent. The latter is superior. Also I still feel 60fps doesnt feel quite right for a gameplay experience (I do accept what you said regarding FPS games tho in terms of helping aiming).
If this is bad enough there is gamers who play at 144fps on new asus monitors and then claim 60fps is choppy
There can be a huge difference in what a GPU is capable off when adjusting settings in a game, If I set low quality textures, low everything else in DA:I it will use about 300meg of vram and my gpu can play the game at half clocks barely using 30% utilisation, max everything out and add some MSAA, and its at full clocks using 90% and over 3 gig of vram.
In DA:I is low,medium,high,ultra, fade touched for quality of textures, PS4 is at high, I run at fade touched although its hard to see the difference between ultra and fade touched. Then there is shadow quality, lighting (SBAO, HBAO, HBAO FULL), I cant tell the difference between HBAO and HBAO FULL but HBAO FULL slows the framerate down in a weird way, no idea which the PS4 uses for lighting, I use HBAO. Shadow quality, vegetation quality, object detail level (tesselation), post processing effect level, FSAA toggle (cheap form of AA, personally I Dont like it, adds blurryness to edges), usually MSAA will wreck a gpu in DA:I but I have started using nvidia's new MFAA which makes MSAA much cheaper to use.
So all these things that can be adjusted in games on the PC one can make a GPU handle higher pixel count by adjusting these but propbably at a price unless the GPU is powerful. Pixel count has a defenite increase of vram usage, which the only way you can mitigate that is lowering texture quality, most of the other stuff doesnt affect vram usage much but just the gpu processing load.
Edited by Chrysalis (Wed 18-Feb-15 16:56:05)