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Aha I think you might have sussed it. I think I did change the settings in BF1
Cheers I'll have a look
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Agree with most the points you made... I am still enjoying it but it is definitely far from perfect, Hopefully the update today will fix some of these issues. I think the core of the game is very good so it should be possible if they listen to people.
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I think they need to change the speed of flag captures. It's so quick now that if you're not close and someone's on it there's no point going there
IMO they've made it more cod like
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Personally i feel BFV has to many underlying issues at its core that effect the game in a negative way.
In a brief summery i will say bfv, looks graphically worse than bf1 in many ways. Its graphics effects are over the top and cause issues with visibility which just gets frustrating after awhile. Saturation , color is off and everything feels like it has vaseline all over it.
The upgrade system is complete garbage. All the perk upgrades for each gun have split paths. IF you want more than one play style on a gun you have to re buy those perks over again, because once you pick a tree your locked in. The upgrades as well are just pure stat boosts, more dmg, less kick ext. There are no negatives at all for any, its a style of play and that's it. Cosmetic upgrades have no effect on the weapon at all. Every aspect of the upgrade weapon system is worse than say BF4 by some way, hell even worse than bf1. At least in bf1 you could quickly change your setup in game. Currently you cannot change perks , upgrades in game. So if you get that cool unlock for a scope say mid game, you have to quit the game and apply it and then re enter a new game... yeh real fun that.
Gunplay is fine, its good has more gun control requirements for sure, but all that is nullified due to the TTK being so low, don't need to control your gun when you can spam and kill someone so fast. Don't need to be a pro sniper , just go assault and use the DMR. The balance is broken currently.
Gameplay is not fun. Personal opinion but i feel that enough people have spoken up about this that there is something to it. I mean this doesn't feel like a BF game? Ok so what does a BF game feel like? It feels like a war , a big war with 64 players in game , bombs and shells going off everywhere, running from scary tanks and watching out for the sky all at the same time. Doing cool stuff, like jumping out of a plane and sniping while para shooting, btw something you can no longer do in bfv. All of these things are iconic to BF , Hence those "BF Moments" BFV doesn't have these, half the time the maps feel empty in 64 player severs. Can you imagine how empty they would feel in a 32 player server?
I berlive this is down to the fact we have basically no spotting now, people don't know where the main front line is, so they all run off at spawn to different locations and you have 64 players spread out over a large map, hence why it feels empty half the time. Lets also talk about sound, go back to BF1, play it for a bit, and your notice the sound of consistent gunfire going on everywhere, why? because people are not afraid to lay down cover fire, suppression fire ext and just go for there shots. This has been totally stripped away in bfv because of the lack of ammo. The lack of ammo means people tend to save on there ammo and wont even provide cover fire.
For a game that is meant to push for team play, its doing it all wrong. I'm sure you have notice even less people will revive in game than bf1 or any other bf. Why? because its to risky, the animation takes to long and because of the low TTK its a big risk that no one wants to take. Ammo being rare to encourage support to supply ammo and for players to stick with there squad is all taken away because you can pick up ammo from the dead or the 100 different supply caches around the map. Once you learn where they are you never need a support guy to give you ammo again. They even added bandages now so you can self heal. Why need a medic when people can heal themsealfs and half the time you get shot in this game anyway the low TTK means your most probably dead anyway. Again taking away from team play.
The lower ttk conbined with op weapons like the Assaults arsenal means a campy insta' death game where you can snipe across the map with dmr's and autos faster than you can with a sniper rifle. Again balance is broke and its no fun.
Then we can talk about Tanks and planes. They are weak, soon as a tank is out its dead from rockets or c4, they have limited ammo and there so slow there easy to hit, or hard to run away. Planes feel like they are not dangerous anymore compared to any other BF game, so you no longer bother looking up at the sky anymore, i mean why would you, the planes cant see [censored] anyway with the lack of spotting and there terrible AoE damage.
All those things above makes BF feel like a BF Inf game with vehicles being there just because. Also tank shells have next to no splash damage anymore , they just don't feel scary at all. BF is always been about inf , vehicle and air combat, right now its just an INF game with a gimmick of vehicles there because hey gotta have em right its a BF game...
Rag doll is broken, there server side, they spaz out and look dumb , why change them when they worked just fine before?
Reused indoor environments right out of BF1, doesn't help the game feel like its own game , but more like an expansion.
Squads are broken
Flag caps are the same 2 shades of the same color for capping and control, sometimes making it hard to tell if you control a flag or not.
The building mechanic is a nice idea, but it has next to no effect in the game at all, and after awhile people will use it less and less, right now most people who pay it down just are doing so to check it out.
The fun of BF is gone in bfv, to many animations for everything make the game feel clunky. Cant parrashoot off buildings or bridges? why because that's to fun right gotta take that out the game.
Cant do cool stunts in planes anymore because , na too fun.
Planes spawn in the air, i mean why did we keep that from bf1? i mean why cant we take off from aircraft carriers or runways anymore? People want realistic yet we are spawning mid air its lame. Also a lot of the fun from bf2 ect was sneaking behind enemy lines and taking out planes ect.
The list just goes on, i really cba to think of anymore, but that's enough right? This game just is'nt fun. I go back and play bf1 or bf4 and its just so much more fun and rewarding. The graphics in bf1 are still better somehow? the feeling of being in a ..... battlefield is there, unlike bfv.
So yeah glad you enjoy but i cant see how all of those issues don't bother you op, but hey its fine if they don't good for you, enjoy , but to me this is the beggining of the end of BF, unles they take an even bigger delay and fix this mess of a game.
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Will answer some of those points...
Graphics... I think they look good and if you don't like any of the cinematic effects they can be turned off (on PC anyway) which is what I have done to improve performance.
Gun upgrades, yes I do not like this system or the menus. BF 1 was better.
Gunplay is great but agree TTK is too low. Disagree about not needing to control your gun. BF 1 was better for spraying and praying.
I think it has definitely got 'The BF feel'. Plenty of destruction and vehicles all over the place. Also don't find maps empty either.
Even though every flag has ammo/health resupplies the limited ammo/health regen still encourages squads to stick together and help each other. Has stopped grenade spamming. I find plenty of people doing squad revives and it has really helped.
Tanks.. yes agree they are far too weak and not as fun as BF 1. They did seem stronger after yesterdays patch but didn't play that much last night so can't be sure.
I find the game more balanced than BF 1, don't think I have seen one team spawn raping the other which happened quite often in BF 1.
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Yeah I would rather the flags take longer to cap, it does vary though depending on how the team is doing to try and balance things (I think). Not really a fan of that.
A lot of issues but still I am having a lot of fun playing it... the biggest issue I will have is if they wait too long before releasing more maps. Hoping for some nice Pacific ones
Hope you didn't buy the game because of my posts!
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Yea it's all your fault
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Have to agree with most of what swan said, sunk 30 hours in so far and not even once have i had a feeling that i was enjoying it.
there are just so many compounding things in this game that make it bad, low ttk, assault rifles and lmg are too good across all ranges with next to no spread, map design that has large distances between cover, cant see or spot people camping turning open areas in to slaughter zones.
I can get plenty of kills it just doesnt feel rewarding when your enemy doesnt stand a chance against you their dead in 0.5 of a sec, and the way the game makes you play just gets tedious quickly crouch walking everywhere and camping, majority of players not playing the objectives for the above reasons and camping.
And the animations they just dont work with such low ttk, playing operations i was following the guy with the bomb, he dies i kill the two that got him, auto pick us animation starts and i watch my killer rounding a building unable to get him as well while i am picking up the bomb, reviving is near enough a death sentence, die getting in or out of vehicles.
Even once they have ironed the bugs out is still dont think its going to be a enjoyable experience for the majority of players.
The game is balanced for team death match not conquest or operations
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Gameplay is not fun. Personal opinion but i feel that enough people have spoken up about this that there is something to it. I mean this doesn't feel like a BF game? Ok so what does a BF game feel like? It feels like a war , a big war with 64 players in game , bombs and shells going off everywhere, running from scary tanks and watching out for the sky all at the same time. Doing cool stuff, like jumping out of a plane and sniping while para shooting, btw something you can no longer do in bfv. All of these things are iconic to BF , Hence those "BF Moments" BFV doesn't have these, half the time the maps feel empty in 64 player severs. Can you imagine how empty they would feel in a 32 player server?
I berlive this is down to the fact we have basically no spotting now, people don't know where the main front line is, so they all run off at spawn to different locations and you have 64 players spread out over a large map, hence why it feels empty half the time.
What game mode do you play?. I play conquest and I come across a lot of enemies all the time it doesn't feel empty, Infact for me it's almost the opposite as I normally end up fighting at 2 or 3 flags the whole game as there are so many people fighting for certain flags.
If you want it ramped up even more then play the new game modes where you have to get or defend objectives everyone knows what they have to do and on some parts, it's [censored] mental with all the stuff going on those modes really are all out war.
This has been totally stripped away in bfv because of the lack of ammo. The lack of ammo means people tend to save on there ammo and wont even provide cover fire.
Ammo being rare to encourage support to supply ammo and for players to stick with there squad is all taken away because you can pick up ammo from the dead or the 100 different supply caches around the map. Once you learn where they are you never need a support guy to give you ammo again
Which one is it LOL. On one instance you say there is a lack of ammo and people wont provide cover fire as they are saving ammo and then you say ammo being rare is taken away because you can pick it up from the dead or 100 different supply caches around the map.
I actually think Support is in a better place than previous ones and I hate playing support on the other battlefields as they were not needed you started with plenty of ammo and they didn't really do anything that another class couldn't do better, You mention spotting being an issue and I do agree to an extent but it was stupid that you could spot someone through smoke or you would spot someone and they would run behind a building and they would still show up on mini map. (this is coming from someone who used to love abusing the spot and knowing where people are). Personally I think it's gone a little too far the other way now in that if you spot a tank etc it just leaves a marker there and that's it, Personally I think it would be far better if you spot someone or something they stay spotted until they go out of sight by going behind cover etc. (but that would require them to use a much more advanced spotting system and they've got more important things to fix first lol).
The thing is this also boosts support more as they have an ability where if you lay down cover fire then the enemies who get suppressed show up as diamonds on your and your team mates screen, The first time I saw it I didn't realise what was going on, I was shooting at one guy in the yellow fields and then 4 nearby red diamonds popped up running through the field (couldn't even see the enemy), I shot at the diamonds and killed them all, Again something helpful to a specific class.
For a game that is meant to push for team play, its doing it all wrong. I'm sure you have notice even less people will revive in game than bf1 or any other bf. Why? because its to risky, the animation takes to long and because of the low TTK its a big risk that no one wants to take.
They even added bandages now so you can self heal. Why need a medic when people can heal themsealfs and half the time you get shot in this game anyway the low TTK means your most probably dead anyway. Again taking away from team play.
Personally I think how they have it now for medics is pretty decent. The revive animation for a medic isn't very long (maybe could be a fraction shorter although you don't want it as fast as the old ones as you just get medic trains which could get very stupid.), sure the non-medic squad ones are long but then a non-medic couldn't revive in the old ones so even if non-medics on your squad don't revive you then it's no different to before.
Also any half decent medic should be throwing down smoke grenades by or on the body anyway, It's very rare I or my squad medic get killed if we throw down a smoke beforehand (really don't get why most don't do this and even why enemies don't just shoot at the body they've just killed if they see a smoke as 99% of the time the medic is going for the revive).
In fact you often need the support guy to throw down a crate to get smoke grenades as you tend to run out of them.
The fact that people don't auto go back to full health without medkits IMO makes medics even more valuable not less as you could get back to full health without a medic just waiting for auto heal, Now If I get shot at I get behind cover sharpish,If I need to heal I use my medkit (as a non medic) to then get back to full health and shoot at the enemy, Then I have to rely on myself getting to the next flag with a supply drop or more likely get medkit from the squad medic as if I get shot again I'm not going back to full health without one of the above happening. Again to me that's good as if you don't have a medic by or near you on your way to a flag you have more of a chance of dying and on the flip side the enemy is more likely to die from you because they are less likely to be at full health if they don't run in squads or with a medic.
The thing I don't like as a medic is the SMGs they use, Most of them are completely useless at any sort of range so on the wide open maps where you really need a medic against snipers etc they are useless.
I'm not sure the TTK is the issue it's the fact that a fair few times bullets won't register for a short time and then the server catches up and all the bullets get counted in 1 tick and you pretty much insta die instead of it telling you that you are taking fire. (I believe they are testing a fix to this to then see if they need to adjust the TTK after this).
For me when I'm going around with guys I game with a lot and we all play a different role it's the BF game with the most squad play. The game plays completely different when you're playing with randoms IMO and I can get frustrated with the game quite quickly.
Pretty much agree with all the other stuff you've said tho. Tanks were completely OP in the old BF games and you would often have people just constantly camping at the side of mountains and firing from afar and a skilled tank team could last a whole round without dying or just a couple times max while destroying the enemy so the game could just be decided by who had the best tank team. Personally, I think they have the ammo part right but the tanks are far too weak now. If they made it so the tanks had the health etc from previous battlefields but with limited ammo that they had to refill then I think that's fair for both soldiers and tank drivers.
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I didn't write that post, I copied it from another forum. I was just saying that I agree with him
Another thing that [censored] me off is the grenades. I was pretty handy with them back in BF1
1,879 kills with the frag. These new ones don't travel anywhere near as far and are pretty useless even when they do make it. I'm pretty sure if a nade exploded right next to you, you wouldn't be running out the door. And why can't I resupply myself another one? And what the feck's that all about?
Edited by deleted (Fri 07-Dec-18 18:34:04)
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