http://community.plus.net/forum/?topic=116556.msg100...
In that thread above (The one I posted earlier) the method was to blacklist traffic that could harm games like HTTP file uploads or NNTP traffic. This lead to a few problems like unable to detect some traffic such as bit torrent upstream from harming game/VOIP traffic. So using telnet I had a go to QOS gaming traffic itself and came up with this rule list (You can copy and paste these in to the router to save time typing them in manually)
expr add name=P2P type serv proto udp dstport 27000
expr add name=P2P type serv proto udp dstport 27001
expr add name=P2P type serv proto udp dstport 27002
expr add name=P2P type serv proto udp dstport 27003
expr add name=P2P type serv proto udp dstport 27004
expr add name=P2P type serv proto udp dstport 27005
expr add name=P2P type serv proto udp dstport 27006
expr add name=P2P type serv proto udp dstport 27007
expr add name=P2P type serv proto udp dstport 27008
expr add name=P2P type serv proto udp dstport 27009
expr add name=P2P type serv proto udp dstport 27010
expr add name=P2P type serv proto udp dstport 27011
expr add name=P2P type serv proto udp dstport 27012
expr add name=P2P type serv proto udp dstport 27013
expr add name=P2P type serv proto udp dstport 27014
expr add name=P2P type serv proto udp dstport 27015
expr add name=P2P type serv proto udp dstport 88
expr add name=P2P type serv proto udp dstport 3074
expr add name=P2P type serv proto udp dstport 3075
expr add name=P2P type serv proto udp dstport 1863
expr add name=P2P type serv proto udp dstport 3478
expr add name=P2P type serv proto udp dstport 3479
expr add name=P2P type serv proto udp dstport 3480
expr add name=P2P type serv proto udp dstport 3658
expr add name=P2P type serv proto udp dstport 10070
label rule add chain=qos_user_labels index=1 name=P2P serv=P2P label=Management
saveall
These rules detect most Peer to peer games (75%) and some dedicated server (50%) games on PC while also detecting most games on PlayStation and Xbox Consoles (around 90% for both).So these QOS rules should work well with consoles.
Using these rules no matter what traffic is being uploaded at the same time as playing the game it should not cause lag problems (fixing the problem they had in that thread with bit torrent upstream) These QOS rules could also be used with the QOS rules within that thread to reduce lag in any of the games that are not supported with my rules.
Edit: maybe PlusNet could use QOS rules like these?
Edit 2: removed port 53 as not gaming rule
Edited by deleted (Sun 24-Nov-13 12:56:29)