http://www.tweaktown.com/news/45069/project-cars-com...All of which are already in Project Cars if you care to switch them on.
What I would love to see in a racing sim is realism, engines hard to start, breakdown, damage etc.
I have manual engine start turned off, but full performance degrading damage, failures, tyre wear and fuel depletion are all set to on. As I mentioned in an earlier post, breaking a shock absorber or drive shaft will see you limping to the pits. Force feedback simulates all these events incredibly realistically.
Driving back to the pits with a broken drive shaft on one side of the car, is a real arm workout in a BMW Z4 GT3, believe me. There are far too many Forza and Gran Turismo loyalists blabbing on forums about how bad this game handles without even playing it. Half of them probably aren't old enough to hold a driving license let alone lecture others on car handling.
If you like those things you should check it out.



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