Technical Discussion
  >> Gaming Forum


Register (or login) on our website and you will not see this ad.


Pages in this thread: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | [15] | 16 | 17 | 18 | (show all)   Print Thread
Standard User Chrysalis
(legend) Wed 13-May-15 18:26:04
Print Post

Re: Project Cars


[re: time2die] [link to this post]
 
apparently witcher 3 got the same fate as watchdogs with a graphics downgrade since E3 tongue

Plusnet Fibre Unlimited BQM - IPv4 BQM - IPv6
Standard User Chrysalis
(legend) Wed 13-May-15 18:30:25
Print Post

Re: Project Cars


[re: Chrysalis] [link to this post]
 
Regarding LE cars, its now a DLC on ps4 also.

http://tinypic.com/view.php?pic=t7fhp0&s=8

So just PC has no DLC addon now.

http://steamcommunity.com/app/234630/discussions/0/6...

Plusnet Fibre Unlimited BQM - IPv4 BQM - IPv6
Standard User bobble_bob
(fountain of knowledge) Wed 13-May-15 20:47:30
Print Post

Re: Project Cars - frame rate


[re: jorkila] [link to this post]
 
So how many are suffering with framerate issues and stuttering on the xbox version?

I am on certain tracks and seems alot on the official forums are


Register (or login) on our website and you will not see this ad.

Standard User Chrysalis
(legend) Wed 13-May-15 21:50:42
Print Post

Re: Project Cars - frame rate


[re: bobble_bob] [link to this post]
 
cant say I am surprised, they probably thought it better to use a resolution that the console cannot handle instead of a smooth frame rate. Witcher 3 devs talking about dynamic resolution on the xbox1 version of their game which I suspect means they will be pushing the xbox1 right to its limits also.

Whats funny is the devs told PC AMD users that it runs fine on the xbox1. smile

Plusnet Fibre Unlimited BQM - IPv4 BQM - IPv6
Standard User jorkila
(experienced) Wed 13-May-15 22:14:04
Print Post

Re: Project Cars - frame rate


[re: Chrysalis] [link to this post]
 
Xbox is running 900p and supposed to be 60fps but a lot of people are having far more issues on with that platform!!
Standard User Chrysalis
(legend) Wed 13-May-15 22:18:39
Print Post

Re: Project Cars - frame rate


[re: jorkila] [link to this post]
 
yeah 900p is clearly pushing it too far, why not 720p?

Plusnet Fibre Unlimited BQM - IPv4 BQM - IPv6
Standard User jorkila
(experienced) Wed 13-May-15 22:23:30
Print Post

Re: Project Cars - frame rate


[re: Chrysalis] [link to this post]
 
Or better still cap it at 30fps.
Standard User time2die
(eat-sleep-adslguide) Wed 13-May-15 23:49:55
Print Post

Re: Project Cars


[re: Chrysalis] [link to this post]
 
Funny am i the only one on here that thought Watchdogs was a brilliant game and wasn't it you that once said that graphics don't make a game.wink.

Ive seen retail Playstation 4 copies of The Witcher and it looks glorious .
Standard User Chrysalis
(legend) Thu 14-May-15 00:19:03
Print Post

Re: Project Cars


[re: time2die] [link to this post]
 
its a good game, just saying it got visually downgraded.

Plusnet Fibre Unlimited BQM - IPv4 BQM - IPv6
Standard User mrnelster
(eat-sleep-adslguide) Thu 14-May-15 00:51:48
Print Post

Re: Project Cars - frame rate


[re: bobble_bob] [link to this post]
 
The only issues I've seen are "pop out" of trees etc in the wing mirrors, and a slight stutter at times on some of the replays in TV cam mode.

Other than that it looks and runs great on the PS4, but I never expected it to be perfect. The cars look great and that's the only thing you're concentrating on at speed.
Pages in this thread: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | [15] | 16 | 17 | 18 | (show all)   Print Thread

Jump to